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Procedural Motion: Gait Analysis
The goal for this project was to investigate terrestrial quadrupedal mammal and analysis the footfall pattern for two gaits and to recreate the gaits through procedural animation, including a transition between the two gaits. I choose to analysis an otter slow trot and gallop gaits.

Slow Trot Analysis
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Rotary Gallop Analysis
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First pass using Maya's expression editor. Because the speed is tied to the slider the problem that arose was that the feet traveled backwards when trying to simulate slowing the movement down.
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